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It could also be used to create an automatic jukebox toy that redstone players love.

As the Block Person pulled the lever, the redstone circuit began working, the jukebox automatically inserted a record, and it started playing the very first music from the beginning of the game.

Starting from the small village, the Block Person passed through the front door of the small wooden house and exited through the back door, having changed into their own clothes.

To the right, a massive multi-story structure had been constructed. Looking through the glass windows, one green slime after another spawned, then fell onto lava blocks where they were killed, forming slime balls that were carried upward by water currents into hoppers, then dropped into chests.

To the left, an extensive array of furnaces, constantly billowing with steaming heat waves, was working nonstop, emitting thick smoke.

Moving forward along the music corridor made from redstone music boxes.

The clanking sounds came from the constant movement of mechanical pistons, as batches of sand were produced from sand generators, continuously extending.

And in places unseen.

The dragon-slaying cannon in the End was rumbling into operation, minecarts constantly shuttled beneath the gold ingot pigman tower in the Nether, and even far out on the ocean surface, villager trading machines and underwater guardian farms were operating without pause.

Elytra wings spread open, the Block Person soared into the air, gazing toward the enormous screen in the distance that was as tall as a small hill.

As the screen lit up!

An L-shaped brick slowly descended from the top of the screen, one block, two blocks, three blocks... eventually landing gently at the bottom under the Block Person's control.

Then came a square block, a T-shaped block, a vertical stick block.

One after another, different blocks fell, quickly forming a complete line that disappeared.

Meanwhile, on the scoreboard at the very top of the screen, points began accumulating.

Clearly.

This was a gaming machine.

Or rather, it was a 1Hz redstone computer.

A computer with 7 general-purpose dual-read port registers, an arithmetic logic unit, flag bits and branch logic, large mathematical operation units, 256 bytes of data memory, 64 bytes of data cache, and even function call stacks.

Tetris, Snake, Breakout, Pac-Man, even function graph rendering,

any basic computer program instruction you could think of, it could accomplish.

And this!

Was built by Block Persons, one after another, through tiny blocks and redstone circuits.

This was the replication of human wisdom, and the beginning of infinite creation!

Soaring through the air on elytra wings, the intelligent Block Person with boundless exploration and research spirit looked into the distance at this redstone metropolis, this automated industrial empire they had built piece by piece.

Who was this person who once groped forward, starting from controlling a piston with a lever, embarking on the path of redstone exploration, researching redstone properties and circuits day and night, continuously updating and iterating their redstone designs, courageously advancing toward fully automated hands-free operation?

...

Of course, besides diamond swords and jukeboxes.

Diamonds could also be synthesized into diamond blocks, and when you built a beacon on diamond blocks, that diamond beam shooting straight into the clouds would illuminate the entire sky, marking your location to this world.

Misty rain drizzled.

The gentle Jiangnan rain was like a woman's delicate veil, descending hazily from the high heavens.

A blue-and-white oil-paper umbrella opened, and the Block Person stepped off the boat onto the canal dock shrouded in misty rain.

Passing through an archway as white as white marble, stone animals carved from white stone were incredibly lifelike.

The blue brick pavement reflected like mirrors, mirroring the plaque on the carved beams and the bead curtain formed by rainwater along the flying eaves.

Pavilions, towers, flowers, water, studios, and waterside pavilions.

Fresh and elegant Hui-style architecture, rustic yet solemn, beautiful yet dignified,

On the covered bridge, red palace lanterns lined both sides, and peony flowers dampened by raindrops appeared even more dignified and magnificent under the lanterns' glow.

A cool breeze blew through the garden's rockeries, rippling the pond water where koi fish clustered,

Exiting the covered bridge, pavilions and waterside studios stood beside the water.

Vermilion lacquered memorial archways bordered the river.

Looking up, palaces and buildings built against the mountain resembled luxurious peonies blooming in green fields, magnificent yet dignified,

A beacon light pillar connected heaven and earth, like steps to ascension, or a sword piercing open the heavenly gates, grand and majestic.

Carved beams and flying eaves, the vast city filled with ancient charm, as if returning to the Jiangnan water town of memory.

One person, four years, one billion blocks, one ancient city.

Walking in this dreamy misty rain, Chu's figure reflected on the hazy river surface.

This was the beauty of architecture, and even more, the beauty of creation.

And who was this Block Person who once dug three and filled one, starting from handcrafting matchbox houses, witnessing the mysteries of architectural and lighting structures, being awed by countless surging architectural works, building block by block, learning various architectural techniques, and ultimately building their dream capital with hundreds of millions of blocks?

Life, exploration, continuous advancement.

Block Persons, one after another, journeyed through this boundless world, just like that diamond.

Who is the Block Person?

It's you, it's me, and it's—

"Hello everyone, welcome to Zimin's MineCraft game world. Starting today, Zimin will bring you extreme survival challenges..."

"Hello everyone, I'm Steve Pig. Today I'm bringing you one-block skyblock survival..."

"Good evening, I'm Protein. So I announce that starting today, I'll challenge killing the Ender Dragon without using a workbench..."

"Hello everyone, I'm Techno. As usual today, we're coming to a PVP server..."

"I'm Dream. Today we continue our 1v5 hunter game. Same rules as always, starting with slapping George first, woo-hoo..."

"...

He is the embodiment and epitome of countless players,

This is My World.

This is Our World.

[SNG (10/10): This is a game that transcends gaming itself. Rather than calling it a game, it's more like another world, a virtual world sufficient to contemplate life]

[Daily Gaming News (10/10): Perhaps when we first heard about this game, we were shocked by its engine-less handcrafted masterpiece. But when you actually play this game, you'll discover that "engine-less production" seems to be its least noteworthy feature. Its brilliance has elevated Golden Wind's gaming realm to an unprecedented height]

[Player Campfire (10/10): If Titanfall was Golden Wind's bold first step into the world gaming circle, then My World is the unshakable milestone Golden Wind has erected in the gaming industry. Just like Tetris, despite the passage of time, technological development, and progress, no one can deny Tetris' pioneering significance in the gaming world]

[SLGamers (10/10): Discussing My World's achievements and status at Cologne Gamescom now is undoubtedly meaningless. After all, the moment it officially launched, the name "Sandbox Game" was already engraved on the monument of gaming development history, indelible]

[...

Perfect ten!

Without exception, perfect scores from all media!

This is Golden Wind's second super-divine work with costs under one hundred million dollars to receive perfect scores from all media!

And their previous low-cost perfect score work was called "To the Moon."

Because of this, many media outlets have compared these two games.

If "To the Moon" was a work with deficient gameplay but perfect or even super-divine storytelling.

Two extremes.

However!

It's precisely because of this extremeness that both low-cost games were pushed onto the divine altar of perfect-score works!

Because emphasizing storytelling inevitably deliberately weakens gameplay operability and extensibility, not letting gameplay affect emotional progression.

Conversely, super-divine gameplay necessarily means weakened storytelling, not letting the story constrain players' hands and feet.

CloudPower's side, just as Golden Wind's team had previously thought.

They even quickly removed all official information about "The Lord of the Rings: Gollum"!

Previous official Twitter promotions? Deleted!

Previous forwarded reviews? Deleted!

Even!

If you don't deliberately search for "The Lord of the Rings: Gollum" terms and related videos, on YouTube and other video sites, you can't find even a trace that this game once participated in Cologne Gamescom as a flagship title!

Clearly!

CloudPower's move, from beginning to end, was purely playing the clown!

Even worse than the Komera of that year!

The Komera of that year, though they lost and died as they should, at least they fought to the bloody end!

Such a terrible work, cursed by thousands, pointed at by countless fingers, blood-sprayed by both media and players!

They still released it, never denying the fact that they produced such garbage.

Even if they failed! Komera was an iron-boned failure!

By comparison, CloudPower was much more clownish.

Most crucially, this information-erasure method of negative impact elimination was also quite expensive!

Equivalent to CloudPower spending huge amounts on promotion, getting criticized until stock prices fell, then spending huge amounts again cleaning up the mess and erasing negative information!

When the news came.

Vivendi's director Sarah was practically furious with rage!

However!

As the saying goes, your own misfortune certainly makes you angry, but others' success is even more heart-attack inducing.

Before she could even pin down Konik and beat him up!

[Golden Wind: Welcome back to—Mercy Hospital (This work created using Golden Engine alpha test version)]

Source: Webnovel.com, updated by lotustale.com

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