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You drink anExperimental Strength Potion. Roll 2d6. On a 2,lose 1 point of Maximum Power! From 3 to 6,decrease your Power roll by 1d6andregain 1 point ofPower. On a 7, the potion makes you enraged! Until the end of combat or thePowerCheck, you gain a+3 bonusto yourPowerroll. However, you target randomly from among all accessible characters present (including your allies and even those who are non-combatants). From 8 to 11,increase your Power roll by 1d6andlose 1 point ofPower. On a 12, roll one die and if you roll an odd number,increase your Maximum Power by 1; if you roll an even number,regain all your Power and increase your roll by 1d6.

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