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Beers spill, tempers flare, and alcohol inflames the senses. Quickly, several altercations erupt, and those trying to calm things down are also caught in the crossfire. A chaotic melee ensues. Your goal is to knock out everyone who threatens you until no one does.

GENERAL BRAWL

DEXTERITY

POWER

EVASION

ARMOR

ENDURANCE

1d6

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1d6

20

Chaotic:Normally, you don't kill anyone… probably. Your companions can't help you because they're also busy (but non-combatants still impose their penalties on you).

Unarmed:Despite the violence, weapons aren't used, or only in a “non-lethal way”. Consider this to be hand-to-hand combat on your part (but you still could lose your life…).

Special: If you still decide touse your weaponsand kill people, take1 Infamy pointand thecode P0. If you win, you'll also collect 6d6-6 Coins from the bodies, but you'll have to flee the area forever and return to the roads. (Or, in the case of atown, simply avoid its taverns.)

Loot: Are you kidding? Be glad the militia isn't here yet! Quickly return to theMemorizednumber and never come back to this establishment.

Escape:Difficulty 10. You're still a suspect... go to theMemorizednumber, leave this place as quickly as possible to return to the roads and never come back... And add thecode P0and also gain1 Infamy pointon top of that! (Okay, if you're in atown, you can blend into the crowd and stay there anyway, but avoid the taverns from now on.)

Source: Webnovel.com, updated by lotustale.com

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